iS: internal section original soundtrack

iS: internal section original soundtrack. Booklet Front. Click to zoom.
iS: internal section original soundtrack
Booklet Front
Composed by Ayako "AYA" Saso / Shinji "MEGA" Hosoe
Arranged by Ayako "AYA" Saso / Shinji "MEGA" Hosoe
Published by DigiCube
Catalog number SSCX-10027
Release type Game Soundtrack - Official Release
Format 1 CD - 23 tracks
Release date February 20, 1999
Duration 00:58:26
Genres
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Overview

Games are often not released for a variety of questionable reasons. Sometimes, companies think the game would be too complicated for us, other times, they think the unusual gameplay would throw us off. And sometimes, there are some good reasons. How about a potentially dangerous hallucinogenic / psychedelic / kaleidoscopic shooter that can cause epileptic seizures because of its extremely bright colors and constantly melting backgrounds? That's pretty much what Square's and Positron's IS: Internal Section was, and why they chose not to release it to the States is that very reason. A professional electronic music composer, Shinji Hosoe, and his assistant Ayako Saso, were given the arduous task of writing the music to this very unusual game, and let me tell you that they know their stuff, and they know it really well. Here are my opinions on the music.

Body

Most of the music is written specifically to be in synch with the pulsations of the tube that you are travelling in. More beats in the music result in more furious action and insane tube pulsations. The second role of the music is to put you into a sort of trance in order to help you focus on your targets and to ignore the constant flashes and melting backgrounds. Each piece of music fits its environment perfectly. A great example would be "Stage 1 - Get a Kick Out of Tube" — the rapid beats and fuzz-like sound effects give the trance effect and fit in just right as you're introduced to the wonderful, trippy world of IS: Internal Section.

One track especially sticks in my mind as being original and also really hilarious. "Stage 4 - Ignorance is Bliss" is just so bizzare, as you hear a woman moaning in pleasure at some points in the track, followed by this curious buzzing noise, which sounds like a giant mosquito or something. That's not to mention the pink lines forming the tube gives a unique feel in synch with ths track. I always get a chuckle when I hear this music.

The boss themes are as unique as the stage themes. I'll give two examples. "Boss 2 - What Goes Up Must Come Down" is certainly fitting as you're fighting. Get this: a group of killer cubes all huddled together moving in a waving motion, who start shooting red triangles, red balls, and when there's only one left, it goes all out on you shooting rainbows?! Yep, a crazy track for a crazy boss.

"Boss 4 - Excessive Information," composed by Ayako Saso, is one nutty track, filled with beeps and buzzes. It completely throws you off guard as you're up against... a giant Japanese newspaper. The fast-paced beats and sound effects fit right in as it tries to knock you silly spouting Japanese kanji letters at you. Yep, it doesn't get more unique and bizarre than that. There would be more to say about this fun and addictive soundtrack, but I'd ramble for pages and pages about how the music complements the scenery so well.

Summary

Having imported the game, I can say that this is one of the most original electronic soundtracks ever written for a video game. It's definitely worth purchashing if you're a fan of experimental electronica, though it may be difficult to find.



Album
9/10

Music in game
0/10

Game
0/10

Luc Nadeau

Composed,Arranged & Produced by Shinji "MEGA" Hosoe

Except track-10.13.14 Composed & Arranged by Ayako "AYA" Saso

Mastering Engineer : Kazushige Yamazaki (JVC)

Directors : SQUARE SOUNDS & DIGI-SOUNDS

Sales Promotion : Saiko Fukui (DigiCube)

Art Direction & Design : Mayu UE

Superviser : Kosei Itoi (SQUARE)
                   Ryutaro Sasaki (SQUARE)

Executive Producer : Hironobu Sakaguchi (SQUARE)
                               Hisashi Suzuki (DigiCube)
                               Hirofumi Yokota (DigiCube)

Special Thanks to Yasuyuki "megabon" Suzuki
Album was composed by Ayako "AYA" Saso / Shinji "MEGA" Hosoe and was released on February 20, 1999. Soundtrack consists of 23 tracks tracks with duration over about 60 minutes. Album was released by DigiCube.

CD 1

1
opening  Internal Section
00:14
2
select  What's the deal?
01:35
3
stage1  Get a kick out of tube
03:53
4
boss1  Speak of the devil
02:23
5
stage2  Knock on wood
03:25
6
boss2  What gose up must come down
02:14
7
stage3  Katai deth
03:24
8
boss3  That's just typical
01:55
9
stage4  Ignorance is bliss
03:41
10
boss4  Excessive infomation
02:18
11
stage5  Tube sea
03:26
12
boss5  That's life
02:13
13
stage6  Revolt of cube
03:34
14
boss6  Inside of fellow's belly
02:22
15
stage7  History repeats itself
03:52
16
boss7  Star kuma's
02:19
17
stage8  Scrape the bottom of the barrel
03:03
18
boss8  Chach-22
01:42
19
stage1 out take  Forgive and forget
03:25
20
boss 8 out take  Thoer were the days
03:25
21
ending  All's well that ends well
01:14
22
bonus  Here goes nothing
00:19
23
user's entry  Come again
02:30
30.04.12

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