near death experience, SHADOW HEARTS Arrangetracks

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near death experience, SHADOW HEARTS Arrangetracks
Front
Composed by Kenji Ito / Tomoko Imoto / Yasunori Mitsuda / Yoshitaka Hirota
Arranged by Kenji Ito / Tomoko Imoto / Yasunori Mitsuda / Yoshitaka Hirota
Published by Team Entertainment
Catalog number KDSD-00077
Release type Game Soundtrack - Official Release
Format 1 CD - 11 tracks
Release date August 24, 2005
Duration 00:49:55
Genres
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Overview

It's no secret that I love Shadow Hearts. I have the 2004 Roger Bacon World Tour T-shirt, and I have an autographed glossy black and white photo of Yoshitaka Hirota in hot pants. I have a giant foam finger that says "Yuri FTW". I also have a shiny little disc that goes by the name of "near death experience", the arranged album for the Shadow Hearts series, and for the most part I'm pretty excited about it. Arranged albums are touch-and-go with me, but after letting this disc sink in I've become pretty pleased with what Hirota and his crew have come up with. Like a pillowcase full of Halloween candy and a few pieces of coal, Shadow Hearts Arrange Tracks is pretty sweet... most of the time.

Body

There's an interesting spectrum of source material represented here, with a few themes from each of the Shadow Hearts soundtracks that includes a nice little spread of the different composers' respective styles. Hirota takes the main stage with five tunes (including one arranged by relative newcomer Tomoko Imoto, who also has one of her own), while Kenji Ito and Yasunori Mitsuda each have two arrangements of their own original compositions. And then there's the massive "The 3 Karma", the fantastic collaboration between Hirota, Mitsuda and Ito, crowning both this arrange album and the original Shadow Hearts II soundtrack with a nasty diadem. I'm fairly content with the track selection, but I can only imagine how amazing arranges of other Shadow Hearts tunes would sound in comparison to the few clunkers on this disc.

First up: my man Hirota's arrangements, which are arranged in a more New Age style than their original counterparts. The title track, "n.d.e. / near death experience - Muddy Water edit", is a watered down version of the original Shadow Hearts' Europe battle theme as far as percussion is concerned; ironic, considering the name of the arrangement. The piece is fairly subdued and features female vocals singing the main melody line, backed by what sounds like a twelve-string acoustic guitar and bongo-lead percussion. As far as I can tell the instruments are all live, which gives this arrangement a more vibrant feel despite the more laid-back tempo compared to the original. Similar to "n.d.e." is the arrangement for "Deep in Coma - minimal work", the Japan battle theme from Shadow Hearts II. Although there are more electronic elements and voice manipulation on the female vocals on this one, it has a familiar feel after hearing "n.d.e.". I dig 'em both.

On the other side of the spectrum is "Ala of Sacrum - Spirit of the Air", a very atmospheric and airy arrangement from the piece of the same name on the Shadow Hearts From the New World soundtrack. A slowly plucked acoustic guitar, light synth swells and bongos lay the groundwork for the flute melody that commandeers the first half of the track, which picks up when Hirota adds in some of his trademark female vocals and sporadic electronic accentuation to the percussion track. I love the first half of the piece because of its awesome atmosphere. His rendition of "Sphere -qu-" is similar in style, adding in the familiar sound effects from the victory fanfare themes from the series over the light swells and bird chirping in the background. The bagpipes on the track used to bug me at first, but I've grown accustomed to them after several listens.

Yasunori Mitsuda delivers out two great arrangements this time around, with "Astaroth -8-minute note mix" and "Town of Twilight - Ambient Remix". I prefer these to the originals from the Shadow Hearts II soundtrack because of their more relaxed arrangements. Mitsuda puts his acoustic guitar to work with his first arrangement, backing "Astaroth" with some chill percussion for a good portion of the track until it kicks into a more lively section featuring a fiddle playing the main melody. The progression is great and the percussion fluctuates without being jarring. "Town of Twilight" is simply gorgeous, with some great piano work and slow electronic drum programming. The main riff is played in half-time on the piano (compared to the acoustic guitar from the soundtrack version) and slowly builds itself into a beautiful piece. Although his contributions are scant, Mitsuda really stepped it up with his two arrangements for the album.

Tomoko Imoto has two passable entries with "The Wheel of Fortune - Fortuna", a vocal-driven rendition of the tune from From the New World, and "Asian Parfait - Jasmine". Her arrangement of Hirota's "Asian Parfait" leaves a lot to be desired, as it's too cheery and stands out from the rest of the lot... in a bad way. And speaking of standing out in a bad way, Kenji Ito produces two clunkers with his generic violin muzak arrangement of "Never Ending Sadness - Pain edit" and the laughable "Gray Memories - Floating edit". "Gray Memories" has to be heard to be believed. Mix two parts bad decision (I'd like to know if Ito even listened to the beat when he put it down on the track) and one part stolen inspiration in the form of Hirota-esque female chanting (albeit poorly done) and you have one stinking pile of dookie.

Finally, there's "The 3 Karma - Cogito, ergo sum", an awesome remix of the final battle theme from Shadow Hearts II. It is definitely less intense than its soundtrack equivalent, but it still has some great qualities. Hirota, Mitsuda and Ito stretched this bad boy out to six minutes and threw in some acoustic guitar and manipulated vocals for extra spice. Like a parent with twins that I can never tell apart unless they're wearing shirts embroidered with their names, I really can't say which version of the theme I prefer over the other. I love 'em both.

Summary

While "near death experience" is a fairly solid album, it does have some shortcomings in the form of a few weak links on an otherwise strong chain. Some Shadow Hearts fans might be turned off by the more relaxed and pseudo-New Age vibe that most of the CD puts on. I would have initially included myself in this group but I grew to really enjoy and love the more pleasing arrangements for what they are after several listens. For fans of the series or more experimental and relaxed VGM, I'd say go for it and grab this puppy; for us Shadow Hearts fanatics this album is a sure winner. I will see you guys at the taping for Hirota's Ed Sullivan performance — I'll be wearing a red halter top in the front row.



Album
8/10

Music in game
0/10

Game
0/10

Tommy Ciulla

Overview

"NDE" is the acronym for the original battle track of the Shadow Hearts series, so it is quite fitting that it is also the title for the first album to feature arrangements of tracks from the Shadow Hearts series. Shadow Hearts, Shadow Hearts II, and Shadow Hearts From the New World all contribute their own set of tracks to this album, and for the most part, the arrangements are catchy. Each track has its own individual style which mimics, but doesn't copy the original style of the track. I'm looking forward to this.

I feel I should start things off with a message: this album is not a remix compilation. Some of the tracks will sound as if they have undergone what traditionally is described as a 'remix', but this is still an arranged album, and the tracks have been designed to fit that formula. Therefore, this review is also going to follow a formula. Instead of my traditional style of reviewing the tracks by style or theme, I'm going to review them chronologically to give you a real sense of how these themes have evolved over time.

Body

We begin with "'Sphere -qu-' - Sacred Shrine edit," a track from Shadow Hearts. Originally played on the Japan map screen, this track has undergone an interesting change. The most prominent addition to this arrangement is the presence of a beat. The original track focused on ambience, while his track provides a little more structure. The Japanese percussion sounds great with the ambient flowing synth sounds from the original track. Another thing you may notice is that the wood chimes from the "Result" track from Shadow Hearts also appear, which help to associate the track with the first game of the series (the chime changes to a different sound with each game). Nature sounds help to balance out the track, and provide a very calm opening and closing. Another track from Shadow Hearts is "Asian Parfait - Jasmine." Originally the dramatic tune of Shanghai, the flute is still the dominant instrument, but this time around provides a more hollow sound on an ocarina. An interesting beat is included in the track through chimes and cymbals. Other light drums also accompany the track to fill in the lower range. Altogether, the track does justice to the original version, but for some fans, it may not hold onto the true Asian roots that made the track so memorable on the soundtrack. Finally, we look at "n.d.e / near death experience - Muddy Water edit," an arrangement of the battle theme from the Europe portion of Shadow Hearts. 'Muddy Water' is a great description for this track, which had a lot of potential. The entire track seems to be, well, subdued from the original. The sharp rhythm and the dramatic percussion of the original track are replaced by subtle, less noticeable instrumentation.

The majority of the tracks appearing on this album come from Shadow Hearts II. "Twilight Street - Ambient Remix" was originally driven by very clean guitars, supported by a strong acoustic bass, along with an accordion. The new arrangement of this track is a dramatic change. Instead of guitars, we have a very strong solo piano which gives us the track's main theme. This is supported by very light synth and creates a very soothing atmosphere. When the track picks up, the real arrangement of this piece comes into focus: a soft, delicate beat and bass line accompany the soothing piano, while a flute replaces the accordion. "Never Ending Sadness" was one track from Shadow Hearts II that really spoke to you. There was simply so much emotion in that one track that you could almost feel the anguish and distress from the main characters in the game. This scene in particular stands out as the music accompanying Yuri's physical expression of anger and despair against a Japanese General in front of his young grandson. "Never Ending Sadness - Pain edit" simply does not measure up. The piano and violin of this new arrangement don't even begin to express the emotion of the original track. The strong violin in the second half of the track is particularly out of place. More importantly, this track does not exude any amount of 'pain' on the listener. Grief is a possibility, but not pain. "Astaroth - 8-minute note mix" on the other hand, is a fantastic adaptation of its original track. Almost all of the things that made this track great the first time around have been enhanced in this version. The addition of the epic 'ping' sound really gives a sense of vastness to the track, and the gradual introduction of instruments into the track really help to bring it all together. Mitsuda included vocal samplings of his own voice the first time around, and they appear again in this track. In my opinion, they really create the track in a way that wouldn't have been accomplished with the female vocals alone.

"Grey Memories - Floating edit" is a very interesting interpretation of the theme. Originally put together through long synth and string notes which were very irritating, we now have short electronic synth notes which are equally irritating. Really, there's just very little to work with as far as this track goes, and both versions are disappointing. The addition of female vocals adds some variation to the track, but not enough to make it worthy of being on this album. "Deep In Coma - minimal work" totally makes up for it though. Easily one of my favorite tracks on this album, this track was originally the Japan map battle theme in Shadow Hearts II. I'm particularly fond of this arrangement, because of it's heavy techno beat throughout the entire tracks, sometimes backed up by nothing but a single vocal line. Marimba hits and an electronic 'tick' sound help to round out the track before it plunges into the more substantial part of the piece, where bass and synth fill in the holes. One part of this track that is particularly interesting is the vocal section, which repeats the same vocal set seven times in a row with the background instrumentation coming in over time; quite a unique sound. The final track to appear from Shadow Hears II, is "The 3 Karma - Cogito, ergo sum." This is a very... unique track, and will definitely not suit everyone's tastes. Originally, this track was the combined effort of the album's three composers, Yoshitaka Hirota, Yasunori Mitsuda, and Kenji Ito. When I say combined, I literally mean combined: they each wrote part of this piece and then threw it all together. While this may seem an odd choice for the track, considering the final boss of the game (for which his piece plays) is actually one boss with three supporting bosses which guard it, it matches perfectly. The real instrumentation of this track is very dense and complex, so I won't even begin to try and describe it to you; this is simply one of those tracks that you need to hear and decide for yourself on. What I can tell you is that this arrangement of the track is also very unique in its sound. Each contribution from the different composers in the original track gains its own special time with your ears, allowing you to really deconstruct the track into different segments and hear just what makes this track so different.

We now come to the remaining two tracks, which come from Shadow Hearts From the New World. "Ala Of Sacrum - Spirit of the Air" is originally an extremely boring piece. Only a few strings are repeated throughout the entire track, with a few low piano chords, and some fast paced percussion near the end. This arrangement is actually quite enjoyable to listen to. Light handed percussion is accompanied by the occasional flute and guitar, built up by water sounds and haunting synth in the background. Later in the track, a heavy dance beat is introduced, adding an interesting rhythm to the continuing hand percussion. Some cymbal also comes in, with low strings. Then, everything comes together with some harder sounds near the end, creating a track that would have been much more preferable in the game than what we were given. Finally, we come to "The Wheel of Fortune - Fortuna." Originally, this track was a very slow version of the "Icaro..." theme, put together with strings, piano, and percussion; somewhat reminiscent of 'Someday the Dream Will End' from Final Fantasy X. This new version however is almost purely a vocal piece. A light choir (heard in other tracks from the album) returns to give the "Icaro..." theme to us in full lyric, backed up by a harp and light organ. Later on in the track, an orchestral feel is given to the track when the solos in the vocals are introduced. Overall, this track is really very pretty, and a great addition to the album.

Summary

This album won't appeal to all audiences. There is a wide variety of styles throughout the arrangements: some will find certain tracks boring, while others will find different tracks to be wonderful ambient creations. It's always hard to judge an arranged album, because of the temptation to compare the tracks to the original versions. Indeed, throughout this review, I did little else. But knowing the original tracks can also be a benefit, because it allows you to hear a track you know well in a way you may never have imagined it could work. Because of its versatility, and its dedication to keeping true to the original work, I would definitely recommend this album.



Album
7/10

Music in game
0/10

Game
0/10

Andre Marentette

Concept/Director: Yoshitaka Hirota (TwinTail Studio)

Arrangers:
Yoshitaka Hirota (TwinTail Studio) (m1, m6, m7, m10, m11)
Yasunori Mitsuda (m2, m5)
Kenji Ito (m4, m9)
Tomoko Imoto (Nautilus) (m3, m8)

Sound Producer: Hirotomi Imoto (Nautilus)

Voice, Chorus: Kyoko Kishikawa (m1, m2, m6, m7, m9, m10)
Chorus & Chorus Work: Akiko Shikata (m3, m10)
E.Violin, A.Violin: Akihisa Tsuboy (m2, m4, m9, m10, m11)
E.Guitar, A.Guitar: Mitsuhiro Ohta (m1, m6, m10)
Bass, Pipes, E.Guitar, A.Piano, Synth, Programming, etc.: Yoshitaka Hirota (m1, m2, m6, m7, m10, m11)
Drums, Percussions: Hiroaki Machida (m1, m10, m11)
Bouzouki, A.Guitar: Yasunori Mitsuda (m1, m2)
Ocarina: Shino Kawakami (m8)

Lyrics: Kyoko Kishikawa (m1), Akiko Shikata (m3)

German Translation: Mihoko Lorenz (m3)

Recording & Mastering Engineer: Yasunori Mitsuda (Procyon Studio)
Recording Engineer: Masaaki Kaneko (Procyon Studio)
Location: Procyon Studio
Album was composed by Kenji Ito / Tomoko Imoto / Yasunori Mitsuda / Yoshitaka Hirota and was released on August 24, 2005. Soundtrack consists of 11 tracks tracks with duration over about 50 minutes. Album was released by Team Entertainment.

CD 1

1
n.d.e / near death experience - Muddy Water edit
03:54
2
Astaroth - 8-minute note mix
04:53
3
The Wheel Of Fortune - Fortuna
05:35
4
Never Ending Sadness - Pain edit
04:12
5
Town of Twilight - Ambient Remix
03:53
6
Ala Of Sacrum - Spirit of the Air
05:08
7
Deep In Coma - minimal work
04:32
8
Asian Parfait - Jasmine
03:50
9
Grey Memories - Floating edit
04:33
10
The 3Karma - Cogito, ergo sum
06:04
11
"Sphere -qu-" - Sacred Shrine edit
03:21
30.04.12

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