Super Mario World

Super Mario World. Передняя обложка . Click to zoom.
Super Mario World
Передняя обложка
Covers release: Shredder
Composed by Koji Kondo
Arranged by Soichi Noriki
Published by Warner-Pioneer Corporation
Catalog number WPCL-233~4
Release type Game Soundtrack - Official Release
Format 2 CD - 107 tracks
Release date February 25, 1991
Duration 01:43:25
Genres
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Overview

Where should I begin in this review of Super Mario World the album? Perhaps it might be best saying that it is not one of the game scores that I've been spoiled by. However, what really matters about it is how much of a treasure it is in its own way. The game was the first title to come out with the SNES. If the game was not such a tremendous success, and the SNES flopped with it, the era of videogame soundtracks we know today would never have been created.

Body

This is a very "gamey" soundtrack, due to the way the music is not fully orchestrated, just whimsical, cutesy, and unsoothing. That's not a bad thing, though; a gentle symphony would have clashed horribly with this kind of game. However, there are some really cool, realistic sounding instrument samples within this score, including island steel drums, giving the music a Calypso feel (this is the same feel of most Super Mario soundtracks). What basically dominates this score is a playful, light-hearted theme which is fun to listen to when you're playing the game. But if you're not playing, it can get on your nerves after the first couple of seconds.

What makes this score enjoyable is the way that composer Koji Kondo takes his newly created theme and plays around with it. This is obviously noticeable in the later tracks, whether it is a fast waltz for the underwater stages, a low, cool, percussive beat for the underground stages, a scary (and I do mean *scary*) ambience for the Ghost Houses, or finally an organic symphony for the Castles. Here, we get to hear variations on the theme, some really experimental work from a composer who had, before this time, contributed to many catchy yet low-quality sounding NES soundtracks.

Another catcher that makes this score special is how Kondo uses themes from his previous Mario game scores and upgrades them to the next level. The "Invincible BGM" music is along for the ride, as is the famous Caribbean style Mario theme with some very cool steel drums. As for the two boss battle themes, only one of them is remarkable, and that is "The Evil King Koopa". It starts off low and creepy, rises to a crescendo, and then rocks away. Repetitive the rhythm may be, but it is nevertheless impressive to hear a boss battle theme start out this way before jamming away.

Super Mario World is not without its problems. This is not the sort of game score that one would want to listen to when trying to relax, but then, that is hardly its purpose. There are a few irritating tracks that aren't exactly comfortable listening experiences. It's also not as spectacular or experimental as other SNES scores that followed, such as ActRaiser, Final Fantasy VI or Secret Of Mana, but then, a game like this would not demand such scores. Finally, as I said before, the sound qualtiy isn't all that full, despite some excellent samples of steel drums. If you're looking for something grand, you'd be best searching for one of the newer game soundtracks available.

If the original game music is too irritating for you, worry not; the first disc is truly a super treat. It contains five of the game's best songs arranged in a jazz/fusion style. The other six tracks are from — surprise! — Super Mario Bros. 1 and 3. All of them feature the original compositions, just beautifully arranged and performed to offer a dazzling musical experience that makes it so hard to believe that it comes from Mario. In fact, it may take you a while to realize that this is Mario music. (I had to listen more than one minute to recognize the songs beneath the swaying, jazzy instruments.) There are even a couple of medley tracks, notably tracks 4 and 6, whose melodies you will surely recognize.

As if this wasn't enough, how about this free gift: besides having all the OSVs (and sound effects) from Super Mario World, the second disc also contains *all* the OSVs and sound effects from Super Mario Bros. 1 and 3! Even in their low-quality sounding state, the songs are terrific, and they play an important part in terms of video game history. Some would complain that NES soundtracks are "bleepy" and too, well, gamey. These low-quality sounding soundtracks seemed to be the defining characteristics of these "old-generation" games, and the Mario music qualifies as part of that trend.

Only a few pieces might seem new to some. Track 12 is a part of the Super Mario Bros. soundtrack that never made it into the American release for some reason. Track 13, meanwhile, is from the Japanese version of Super Mario Bros. 2 (which we know today as "The Lost Levels" from the SNES upgraded compilation Super Mario All-Stars). So don't be too surprised if these theme don't exactly sound like the ones you remember from the game.

Summary

Overall, if you can ever find this CD set anywhere, I recommend that you do not ­ I repeat, do *not* — pass up the opportunity. Super Mario World is not just a classic. It is a legend.



Album
9/10

Music in game
0/10

Game
0/10

Jon Turner

Sadao Watanabe - Alto saxophone, Sopranino
Soichi Noriki - Keyboards
Recorded & mixed at Sedic Studio A&B

Tsunehide Matsuki - Electric/Acoustic guitar
Jun Kajiwara - Electric guitar
Kenji Takamizu - Electric bass
Yuichi Togashiki - Drums
Motoya Hamaguchi - Percussion
Keiji Toriyama - Synthesizer operation

Koichi Sugiyama: general producer
Sadao Watanabe: sound producer

Directed by Hiroshi Makishima (M&M Studio)
Kazuo Shinohara (Warner-Pioneer)

Recorded & Mixed by Yoshihiro Suzuki
Assistant Engineer by Yasuhiro Itoh (Sedic St.)

Art Direction & Design: Toshiaki Ishi (Brahman)
Coordinator: Takeshi Ichikawa (Harmony)
Special Thanks to:
Shigesato Itoi (Ape inc.)
Tsunekazu Ishihara (Ape inc.)
Yukari Saito (Ape inc.)
Akihiko Miura (Sedic)
Takashi Kawaguchi (Nintendo)
Shigeru Miyamoto (Nintendo)
Koji Kondo (Nintendo)
Tokugen Yamamoto (Warner-Pioneer)
Album was composed by Koji Kondo and was released on February 25, 1991. Soundtrack consists of 107 tracks tracks with duration over more than hour. Album was released by Warner-Pioneer Corporation.

CD 1

1
Welcome to Mario World
05:20
2
Super Mario World
05:11
3
Morning of Yoster Island
04:41
4
Mario! Stay Alert!
04:59
5
Thank You, Mario!
05:38
6
Super Mario Bros.
04:24
7
Shining Coral
03:08
8
Go! Go! Raccoon Mario
05:06
9
Mario Club Band
01:29
10
Peaceful Kinoko-World
05:33
11
Good Night, Mario
01:14

CD 2

1
Overworld BGM
01:41
2
Underground BGM
00:36
3
Swimming BGM
01:01
4
Castle BGM
00:27
5
Invincible BGM
00:21
6
Course Clear Fanfare
00:07
7
World Clear Fanfare
00:08
8
Time Up Warning Sound
00:05
9
Player Down
00:04
10
Game Over
00:06
11
Ending
00:29
12
Worker Mario Name Entry
00:30
13
Ending
01:02
14
World 1 Map
00:39
15
World 2 Map
00:27
16
World 3 Map
00:37
17
World 4 Map
00:42
18
World 5 Map
00:30
19
World 5 Sky Map
00:31
20
World 6 Map
00:26
21
World 7 Map
00:28
22
World 8 Map
00:29
23
Whistle Sound + Warp Map
00:22
24
Overworld BGM
00:55
25
Athletic BGM
01:01
26
Underground BGM
00:47
27
Swimming BGM
00:59
28
Fortress BGM
00:45
29
King's Chamber Appearance
00:24
30
Airship BGM
01:08
31
Invincible BGM
00:25
32
Enemy Battle
00:41
33
Fortress Boss
00:49
34
The Evil King Koopa
00:48
35
Kinopio's House
00:34
36
Slot Screen BGM
00:18
37
Music Box
00:42
38
Course Clear Fanfare
00:06
39
Fireworks Fanfare
00:06
40
World Clear Fanfare
00:09
41
Player Down
00:06
42
Game Over
00:06
43
Ending
01:56
44
Title BGM
01:01
45
Map 1 (Yoster Island)
00:32
46
Map 2 (Overworld)
00:38
47
Map 3 (Vanilla Dome)
00:47
48
Map 4 (Native Star)
00:33
49
Map 5 (Forest Of Illusion)
00:42
50
Koopa Castle Emerges
00:09
51
Map 6 (Koopa Castle)
00:36
52
Map 7 (Special)
02:15
53
Overworld BGM
01:32
54
Athletic BGM
01:26
55
Underground BGM
01:33
56
Swimming BGM
01:48
57
Haunted House BGM
01:44
58
Sub Castle BGM
02:09
59
Switch BGM
00:20
60
Invincible BGM
00:23
61
Bonus Screen BGM
00:56
62
Bonus Screen Clear Fanfare
00:05
63
Koopa Junior BGM
01:06
64
Koopa Junior Castle Clear Demo - Egg Is Rescued
00:06
65
Koopa Junior Castle Clear Demo - BGM
00:15
66
Course Clear Fanfare
00:09
67
Sub Castle Clear Fanfare
00:10
68
Player Down
00:05
69
Game Over
00:08
70
The Evil King Koopa BGM
01:21
71
Princess Peach Is Rescued
00:18
72
Ending
04:10
73
Small Mario Jump ~ Big Mario Jump ~ Big Mario Transforms Into Fiery Mario ~ Turned Back To Small Mario ~ Fireball
00:13
74
Stamping Down On The Kane ~ Kicking The Kane ~ Hitting The Great Wall ~ Coin ~ Look, Here Comes A Kinoko!
00:12
75
The Vine Grows ~ Breakin' Bricks ~ 1UP Sound ~ Successfully Reached The Flag ~ Timer Count Up Sound
00:15
76
Big Gun Sound ~ Koopa's Fiery Breath Sound ~ Koopa's Falling Sound
00:08
77
Windy Sound ~ Slip Sound
00:09
78
Raccoon Swinging ~ Tail Jump ~ Turned Into Raccoon Mario! ~ Put On A Different Suit ~ Mario Is Running So Fast That He Can Fly
00:14
79
Map Concentration Of The Stars ~ Map Movement Sound ~ Bar Switching Sound ~ Item Correct Solution Sound ~ Item Wrong Solution Sound
00:12
80
Warp Sound ~ Boomerang's Flight Sound ~ Koopa Junior's Beam Sound ~ Koopa Junior's Spinning Sound ~ Koopa Junior's Flying Sound
00:15
81
The Evil King Koopa's Great Fall
00:06
82
Jump ~ Cool Cool Jump ~ Jump High On Platform ~ Big Mario Transforms Into Fire Mario ~ Transformed Into Manto Mario!
00:14
83
Turned Back To Small Mario ~ The Item Is Sent To The Upper Center ~ The Item Falls From The Upper Center ~ Swimming Time ~ Manto Ascending
00:13
84
Grabbing Hold Of A Balloon ~ Tango Breaking Time! ~ All Aboard Yoshi! ~ Yoshi's Tongue Attack ~ Yoshi Swallowing An Object
00:13
85
Yoshi Is Changing Color ~ Yoshi Hits His Enemies ~ Yoshi Can Breathe Fire! ~ Yellow Yoshi's Pounce Sound ~ Fireball
00:12
86
Stamping Down On The Kane ~ Cool Cool Jump And Stamp The Enemies ~ Stamping On Honekane ~ Stamping On Koopa Junior ~ Kicking The Kane
00:12
87
Kane And Kane Colliding With Each Other ~ Hitting Against A Wall ~ Coin ~ Dragon Coin ~ Look, Here Comes A Kinoko!
00:11
88
The Vine Grows ~ Breakin' Bricks Sound ~ 1UP Sound ~ Get The Tape Cut ~ Stamping On The Switch
00:13
89
The Switch's Timer Is Almost Up ~ Message Window Displayed ~ L & R Button Sound ~ Timer Calculation Sound ~ Door Opening Sound
00:17
90
Door Closing Sound ~ Into The Keyhole ~ Goal Whip ~ Magic Beam Sound ~ Lava Bubble Escape
00:14
91
The Lava Dragon Arises ~ The Rope Lift Is Moving! ~ Koumori Rising ~ Bull Whistling ~ Balloon Breaking Sound
00:12
92
Map Path Appearance ~ Map Point Passage Sound ~ Sub Map Magical Switch Disappearance ~ Sub Map Koopa Junior Castle Collapsing Sound ~ Lightning Sound
00:15
93
Earthquake Sound ~ Fuse Sound ~ Castle Is Destroyed Sub Demo
00:17
94
Koopa Junior Falling Down Sound ~ Koopa Junior Is Exhaling Balls ~ Koopa Junior Falling Into The Middle Of The Fire Sound ~ Koopa Junior Has Disappeared ~ The Evil King Koopa Escaped
00:20
95
The Evil King Koopa's Fiery Attack ~ The Evil King Koopa Attacks Once Again ~ Princess Peach Is Calling For Help ~ The Evil King Koopa Has Escaped For The Last Time ~ Fireworks Rising Sound
00:21
96
Fireworks Sound
00:04
30.04.12

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