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Borderlands (PC)


 Borderlands. Click to zoom.
Borderlands
Release date
USA20 октября 2009
Europe23 октября 2009


• Offical site
Developed by:Gearbox Software
Published by:2K Games
Published in Russia by:1C
Genre:Action, RPG
Subgenres:Shooter
View:3D, 1st Person



Related to soundtracks




Borderlands. Team

Gearbox Software - Borderlands Development Team

Voice RecordingAudioGodz, Dallas Audio Post
Audio Special ThanksBill Jenkins, Bruce Elliot, Chad Klein, Clarke Wilcox, Dallas Audio Post, Generations Productions Chair, Jeff Kribs, Jeff Morton, Krista McCollum, Marc Nutter, Mark Haberkorn, Mark Stoddard, Michael McFarland, Pole Position Productions, Sam Williamson, Sean Hennegan, Sheridan Wright, Stacy Oristano, Susanna Gibb, Tim Larkin, Winifred Phillips, Winnie Waldron, Yvonna Lynn
Original MusicCris Velasco, Jesper Kyd, Raison Varner, Sascha Dikiciyan
Voice Casting InternJosh Carter
Sound DesignersJoshua Davidson, Mark Petty
Audio InternKatherine Hernandez
Voice Casting byKristy Junio, Mike Neumann, Randall S. Pitchford II, Simon Hurley
Drum ProgrammingMoozE
Audio LeadRaison Varner

English Voice Cast

Guradrian Angel (Video)Britanni Johnson
MarcusBruce DuBose
SledgeChristopher Sabat
Lilith, Tannis, SquawkboxColleen Clinkenbeard
TK Baha, ClaptrapDavid Eddings
Mutant BanditsDonald Eubanks
Elite BanditsEvan Eubanks
FlyntIan Sinclaire
Guardian Angel (Voice)Jennifer Greene
Bandit CaptainJohn Roberts
MordecaiJulio Cedillo
SteeleLani Minella
BrickMarcus Malden
Grunt BanditMark Forsyth
Scooter, Midget BandetMike Neumann
Krom, RolandOliver Tull
Psycho Bandit, Bandit DriverRaison Varner
Crazy Earl, Bandit DriverRandall S. Pitchford II
Bandit DriverRené Coronado
ZedRick Spiegel
Crimson LanceSimon Hurley
Heavy BanditSteven Strobel
PierceSue Roberts-Birch
Bandit Driver bossTrey Davenport

Gearbox Software is...

Sound DesignerJoshua Davidson, Raison Varner
Sound DesignMark Petty
Borderlands 3 last news

02.03.2010

Borderlands Soundtrack Review

For the last ten years a release of a new franchise has been quite a responsible and high-profile mission reminding of a space probe launch somewhere to Saturn – much investment, long flight and no guaranty of finding anything useful on the planet. New universes are reluctant to take roots, are often whimsical and naughty, and it takes a long way for them to rise from the dunghill. One can just look at the bunch of sequels and prequels released this year so as to realize this simple truth. So a postapocalyptic shooter with cel-shaded graphics (hey, comics!) and RPG elements like in Diablo couldn’t be more unexpected. One can only envy courage of 2K Games sponsoring the project. Welcome the winner of the Innovation Award!

Read review here

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