Игрография:
LAIR (2007) - звуковой дизайн
Half-Life 2 Episode 2 (2007) - звуковой дизайн
Myst Online: Uru Live (2007)
Half-Life 2 Episode 1 (2006) - звуковой дизайн
Far Cry: Instincts - Evolution (2006) - звуковой дизайн
Far Cry: Instincts - Predator (2006) - звуковой дизайн
Tom Clancy's Splinter Cell: Double Agent (2006) - звуковой дизайн
Myst V: End of Ages (2005)
Myst V: End of Ages (Limited Edition) (2005)
Pariah (2005)
Forgotten Realms: Demon Stone (2004)
Uru: Ages Beyond Myst (2003)
The Lord of the Rings: The Two Towers (2002)
Blood Wake (2001)
Pool of Radiance: Ruins of Myth Drannor (2001)
Real MYST (2000)
Hot Wheels: Turbo Racing (1999)
NASCAR 2000 (1999).
Quest for Glory V: Dragon Fire (1998).
Riven: The Sequel to Myst (1997)
The Playroom (1989)
For the last ten years a release of a new franchise has been quite a responsible and high-profile mission reminding of a space probe launch somewhere to Saturn – much investment, long flight and no guaranty of finding anything useful on the planet. New universes are reluctant to take roots, are often whimsical and naughty, and it takes a long way for them to rise from the dunghill. One can just look at the bunch of sequels and prequels released this year so as to realize this simple truth. So a postapocalyptic shooter with cel-shaded graphics (hey, comics!) and RPG elements like in Diablo couldn’t be more unexpected. One can only envy courage of 2K Games sponsoring the project. Welcome the winner of the Innovation Award!