A.S.H. -Archaic Sealed Heat- Original Soundtrack
Composed by | Hitoshi Sakimoto / Isao Kasai / Masaharu Iwata |
Published by | Aniplex |
Catalog number | SVWC-7503~4 |
Release type | Game Soundtrack - Official Release |
Format | 2 CD - 78 tracks |
Release date | October 24, 2007 |
Duration | 02:23:20 |
Genres |
Overview
I got Odin Sphere's game rip and loved it, but I like the full sound versions of the Original Soundtrack way better. The soundtrack is up there with the most classic projects from Iwata and Sakimoto, and I think the first one in a long while to be worthy of such praise. (Grim Grimoire and Odin Sphere didn't quite do it for me, although Odin Sphere is commendable).
Body
While on Stella Deus I found Iwata's contributions not nearly as dynamic as Sakimoto's and lacking overall, this isn't the case on A.S.H. -Archaic Sealed Heat-. On the more aggressive tracks such as "Ancient Hatred," he has really recaptured what made his Final Fantasy Tactics battle themes such as "Back Fire" so badass. "An Enormous Machinist Soldier", in particular, brings back memories of "The Pervert" from that game. "Flame And Rebirth" is a track that I had expected to be from Sakimoto instead of Iwata while listening to the rip; it's a very interesting and mysterious track coming from him.
Character themes are few and far in between here, and one of Sakimoto's two themes (Cootrolan's) is very quirky and generally uncharacteristic of his character themes. Aisya's theme however is what you'd expect, offering a nice and soft melody that is reminiscent of "Memories" from Final Fantasy Tactics. Maritie's theme is from Iwata and, as with most of his non-battle themes is not very interesting. If it can be counted as a character theme, however, and judging by the name it probably is, "Mercenary of the Wind" is another Iwata track that I had initially ascribed to Sakimoto and it's quite good.
The battle themes here are easily among Sakimoto's finest. "Bullnequ's Battle" is frantic and everything around it works brilliantly; I would count this amongst Sakimoto's best boss themes. "Ashen Soldier" is not quite a battle theme (I don't have the game myself but I've seen enough to know it plays on the field in between battles), but is also very good; the part that starts at around 50 seconds is genuine sweeping Sakimoto. "I Will Also Fight" is a solid "normal battle" type track. As for Iwata's battle themes... "Please Take Care" is a weird name for a battle theme, but it is one and seems to be the most common normal battle theme in the game. It is short and to the point, for short and to the point battles. "Let's Take Up Arms" is a boss battle track and, while it doesn't go many places, it serves the purpose. The menacing and dark "An Enormous Machinist Soldier" is, as I stated earlier, what Iwata does best.
The setting themes are also very good. "Underground Labyrinth" is a very broody and slow moving track from Sakimoto, while "People of the Forest" is an enigmatic piece offering one of his typically nice flute melodies. "Naval Battleship Barusa" is an upbeat track that I had expected to be from Sakimoto, but is actually Iwata's. "Machinist Soldier Factory" is my favorite of these tracks; it starts with huge Sakimoto horns, and then becomes more subdued and atmospheric, but there's a lot of stuff happening here that makes it interesting. "Millinear Kingdom" is a nice peaceful Sakimoto tune; all is completely well in Millinear Kingdom before a giant flame serpent goes to work on it.
As for everything that falls in between, "Aisya's Tears" makes me wonder why Sakimoto doesn't do full-on piano tracks more often. It's a very nice piano version of the main theme, though it's too bad it's so short. Restrictions in length also affect the presumed FMV accompaniment "To You...", otherwise a very good example of a sweeping Sakimoto track with a further iteration of the main theme. "Team Tactics" is a nice melodious pirate-like track from Iwata. "An Iron Mechanism" is a very awesome fast paced track that shares a connection with "Machinist Soldier Factory" if you listen closely.
Moving on to the conclusion of the soundtrack, "The Will of the Planet" is an excellent emotional track that I had previously imagined to be Aisya's theme. "The Battle With History" is the final boss music, and it's more akin to Vagrant Story's and Final Fantasy Tactics's short and concise ones than Final Fantasy XII's nine minute epic. It's essentially a very aggressive track with a huge sound. "To The Future" is one of Sakimoto Ending themes. It starts off on a soft and melodious note, but at the halfway point it becomes fast paced and action packed, probably reflecting the kind of ending the game has. These three track end the OST on a very good note.
Summary
All in all, I would give the soundtrack an 8/10. I don't think there's any track on this OST that I don't enjoy aside from Iwata's "Inescapable Sadness" and "Solitude" (this man should stick to frantic, high paced stuff). It is everything I had expected it to be.
Ssoass
Overview
One half of the Basiscape double released on October 24, 2007 was the A.S.H. -Archaic Sealed Heat- Original Soundtrack. It was a combined effort of VGM veterans Hitoshi Sakimoto and Masaharu Iwata, one of the most long lasting partnerships in the genre. The game itself is one of the most graphically impressive for the DS console, which is mainly down to the fact it is the first 256 MB game for the console. The extra memory also gives the soundtrack a sound quality boost too making it one of the cleanest sounding soundtracks in the handheld genre, although predominantly the tracks are resynthesised to make them more appealing to listen.
The overall sound of the soundtrack is as one would expect from the duo — an almost entirely orchestral outing with echoes of their previous scores such as Final Fantasy Tactics, Stella Deus, and Tactics Ogre. It is quite a complex soundtrack but fairly standard fare for Sakimoto and Iwata. The Main Theme pops up now and again with subtle variations to provide a sense of cohesion. It is no doubt epic with grand melodies combined with the pairing's mastery of the synthesized orchestra to create some very tense and moving tracks. However, the interesting point is that they have stuck the original tracks on to the end of the brushed up ones to give us a taste of what the tracks sound like in game.
Body
The two main highlights of the soundtrack for me were "The Will of the Planet" and "To the Future". They are two leviathan tracks in terms of their presentation but are condensed into fairly short spaces of time. The former is a very atmospheric piece starting with a brooding opening with a particularly nice solo flute section it moves through more noble and light hearted sections before looping back to the dark opening. I like how the piece encompasses so many moods however it doesn't always slip seamlessly between them making it feel more like a medley at times. To the Future" uses the Main Theme to great effect in two very contrasting sections. The first is a fairly mellow contemplation on the theme slowly and subtly building tension before releasing it in a massive crash as the second section enters. This section is reminiscent of a Hans Zimmer film score with booming timpani strikes, vibrant sting accompaniments, and several brass versions of the main theme. The only thing I can really knock is the fact that the soundtrack doesn't end at that point, and I really think it should have personally.
The pieces to avoid are the fairly numerous and pointless short tracks which dot themselves about the soundtrack. Tracks such as "Aisya's Tears", "Transmigration of the Soul", and "Rebirth" feel as if they are going to grow into pretty good tracks but then suddenly and inexplicably end. I am guessing they are incidental pieces but they seem very abrupt and perhaps a little too numerous for the soundtrack. Quite a few of the longer tracks also seem to lack a certain something. Sakimoto's "Machinist Soldier Factory" and "Underground Labyrinth" are great pieces of ambience but are just that and can get rather boring after a few listens. The Main Theme is not much of a tune to write home about either and the fact that it is used extensively stretches it a bit thin and it can't quite hold its own in such volume.
Iwata is not best known for his melodies but any signs of decent tunes were very few and far between. "Coronation" should be a great track with some nice grand scoring but it lacks any hook to make it memorable. The same can be said for "Beast of the Flame", "Samnelshia Army", and "Ancient Hatred"; they are all atmosphere and no soul and some of the aforementioned get very annoying especially as quite a few loop twice — frankly a waste of disc space. Sakimoto is perhaps less at fault in this area but he has his moments. There are some redemptive tracks though. Although Sakimoto is responsible for the two epics, Iwata provides some very solid contributions. "The Green Woods" is a great character piece with some very nicely used orchestration and "Machinist Army" has a majestic martial feel to it.
The main sore point is the fact that the soundtrack has a shamelessly rehashed game rip tagged onto the end of the soundtrack. It is essentially an extra half of music that is all too familiar in poorer sound quality only played once through. I could have understood maybe one or two put on the end as a taster but there are getting on to forty tracks; it is an almost unforgivable piece of CD filler which I really do not see the point. There also isn't that significant a difference which seems to add to the whole silliness of the idea; there was no arranging involved just a sharpening of the synth so why we need to hear the originals I don't know. It is this fact that turns a fairly average Sakimoto-Iwata soundtrack into a fairly poor soundtrack as a whole.
Summary
Overall, the A.S.H. -Archaic Sealed Heat- Original Soundtrack is not bad musically. It is by no means the fantastic duos best in terms of quality but there are some great and really great tracks in there perhaps submerged a little too far in filler but nice nonetheless. It certainly could have had more in terms of originality; it sounds far too much like the standard from these two, it would have been nice to have a bit more experimentation. Moreover, I feel the far too extensive game rip shows shoddy production and there is not enough gold in this soundtrack to redeem it from this.
James Timperley
Composed by
Hitoshi Sakimoto (1, 2, 5, 7~9, 11, 13, 15~17, 21~23, 25, 26, 32)
Masaharu Iwata (3, 4, 6, 10, 12, 14, 18~20, 24, 27, 29~31, 33)
Isao Kasai (28)
Disc 2, tracks 14~45: Internal Sound Source ver.
Composed by
Hitoshi Sakimoto (1, 3, 5, 8~14, 18, 20, 23, 27~29, 31, 36, 42~45)
Masaharu Iwata (2, 4, 6, 7, 15~17, 19, 21, 22, 24~26, 30, 32~35, 37~41)
1 | Main Theme | 01:04 | ![]() |
2 | Millinear Kingdom | 03:49 | ![]() |
3 | Everyday Scenery | 01:43 | ![]() |
4 | Coronation | 01:42 | ![]() |
5 | Aisya's Tear | 00:20 | ![]() |
6 | Flame Serpent | 03:04 | ![]() |
7 | Sortie | 00:17 | ![]() |
8 | Bullnequ's Battle | 03:57 | ![]() |
9 | End of the Battle | 00:08 | ![]() |
10 | Beast of the Flame | 02:44 | ![]() |
11 | Ashen Soldier | 03:39 | ![]() |
12 | Please Take Care | 02:02 | ![]() |
13 | Rebirth | 00:31 | ![]() |
14 | Let's Take Up Arms | 01:43 | ![]() |
15 | It's Thanks To Everyone | 00:13 | ![]() |
16 | Aisya's Theme | 02:58 | ![]() |
17 | ASH | 02:41 | ![]() |
18 | Team Tactics | 02:23 | ![]() |
19 | Samnelshia Army | 01:43 | ![]() |
20 | The Green Woods | 02:33 | ![]() |
21 | People of the Forest | 03:07 | ![]() |
22 | An Iron Mechanism | 03:13 | ![]() |
23 | Cootrolan's Theme | 02:12 | ![]() |
24 | Machinist Army | 03:14 | ![]() |
25 | Light of Destiny | 00:23 | ![]() |
26 | Underground Labyrinth | 03:41 | ![]() |
27 | Ancient Hatred | 03:05 | ![]() |
28 | Music Box of Memories | 00:21 | ![]() |
29 | Flame and Rebirth | 02:18 | ![]() |
30 | Maritie's Theme | 03:58 | ![]() |
31 | Naval Battleship Barusa | 02:11 | ![]() |
32 | Machinist Soldier Factory | 03:14 | ![]() |
33 | Mercenaries of the Wind | 03:07 | ![]() |