Super Street Fighter II: The New Challengers Arcade Gametrack

Super Street Fighter II: The New Challengers Arcade Gametrack. Front. Click to zoom.
Super Street Fighter II: The New Challengers Arcade Gametrack
Front
Covers release: depa
Composed by Isao Abe / Syun Nishigaki / Yoko Shimomura
Arranged by Isao Abe / Syun Nishigaki
Published by Sony Records
Catalog number SRCL-2822
Release type Game Soundtrack - Official Release
Format 1 CD - 65 tracks
Release date January 21, 1994
Duration 00:57:59
Genres
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Overview

I have learned from experience that Capcom's more recent soundtrack efforts from the Street Fighter series are nowhere near as powerful or invigorating as they used to be. When I spend good cash on a Street Fighter soundtrack from Capcom's glory days I expect something valuable that I can cherish, both for the nostalgic factor and because of Capcom Sound Team's songwriting excellence. G.S.M. Capcom 4 ~ Street Fighter II, Street Fighter II Image Album, and even X-Men VS. Street Fighter are all well-rounded packages, filled with new takes on classic Street Fighter arrangements and, in the case of G.S.M. 4, a plethora of extra tracks and rearrangements. And don't even get me started on the amazing Yuji Toriyama arranged album. But, there are times when a Capcom soundtrack lets me down on a number of different levels, and Super Street Fighter II The New Challengers is one of those discs. If the overall package had better presentation and if the album had more planning and forethought in pre-production, the album could have been something great. As it stands, it's a vast disappointment.

Body

First things first, there are 65 different tracks on the disc. This raises a white flag right off the bat, especially when the disc's length doesn't even break an hour's worth of listening. Do a little math and the average track time measures out to be less than a minute a piece. After I factored in the various voice tracks, the requisite opening theme, and the sound effect collections, I became more hopeful that the disc would be able to deliver that sweet and gooey mouthful of Street Fighter II goodness that I crave during the wee hours of the night, when my house goes silent and all I can hear is the wind whispering a faint "Alph Lyra" as it brushes by my window. A study of the track times and their corresponding listening contents instantly snapped me out of that Shimomura-induced dream, forcing me to inadvertently abandon my sunny afternoon picnic with a bikini-clad Cammy and Chun-Li splashing each other in the tide almost as quickly as I was able to conjure it.

While I was skipping around after listening to "Ken Ending", a minute and a half's worth of organ that is playing that wedding song when the bride and groom leave the church and drive off in their limo with empty soup cans dragging from the bumper, I decided that I have had it with this soundtrack. I am perfectly comfortable with low quality MIDI; I have been known to embrace it and pinch its cute little 16-bit tush when nobody else can see. The fact that this soundtrack has a consistently flat arcade-soundboard tonality did not affect how I felt about the music at all. It was the shoddy overall listening experience and Capcom's "cram as much crap as we can onto one disc" mentality that completely ruined this soundtrack. When one of the longest tracks on a Street Fighter soundtrack is "There Goes the Bride" (or whatever that song is called) something is terribly wrong.

Everything is fairly average for the actual character themes that are on the disc. The arrangements aren't anything spectacular compared to previous versions and their track times are disappointingly short. The problem here is that these themes comprise a measly one third of the soundtrack, leaving much of the remainder of the disc to be a waste of plastic. Even though the sound quality of the entire soundtrack isn't great, it matters not; most of this disc is extraneous.

Aside from the character themes, which are usually the selling points of any fighting game soundtrack, the rest of the tracks are mainly either ending themes or voice collections. These two types of tracks only serve two purposes — to break the flow of the disc and to ruin the entire experience. If the ending themes were put toward the end of the disc and all the voice collections were clumped together I would be much more forgiving, but making the disc structure have "Stage", "Ending", and "Voice" tracks for each of the sixteen fighters in succession is simply a poor decision on Capcom's behalf. It's sad, because between each of the fantastic stage themes, there is a lot of filler that could have been omitted to make room for looping the themes. An ideal fighting game soundtrack should be structured with the characters' themes clumped together with no extra rubbish thrown in between. Extra themes and jingles should be put near the end of the disc, for a more concrete and static experience; voice collections should be last so they can be easily skipped or ignored. Ideally, this is how Super Street Fighter II's soundtrack should have been structured; as is, the presentation is one of the worst I've ever seen (or more appropriately, heard) on a video game soundtrack.

Summary

I'm not sure what intern was given the authority to assemble the tracklist and allow all of that extra junk to be thrown in the mix, but whoever it was has effectively overshadowed the positive aspects of Capcom Sound Team's amazing talents and compositional flair with all of the useless tracks that are on here. I should also mention that 10% of the disc manifests itself in the "Sound Effects Collection" and the "Announcer Collection". This is a crime. There is no other CD that has been such a chore to listen to for review. With the wealth of all of the other Street Fighter soundtracks and arrange albums out there I can not recommend this album for any reason whatsoever. If you're expecting the sonic equivalent of a Swedish massage from Cammy from this disc, you are terribly mistaken. The allure of Super Street Fighter II The New Challengers can only be equated to being locked in a Port-a-Potty with E. Honda on a humid summer day.



Album
2/10

Music in game
0/10

Game
0/10

Tommy Ciulla

Composed by Capcom Sound Team Alph Lyra

Known credits:
Syun Nishigaki (24, 27)
Isao Abe (18, 21)

Sound Effects:
Nobuhiro Oouchi, Toshio Kajino (64)

Sound credits from the staff roll:
- MUSIC
SYUN
OYAJI
- SOUND
NOBU.
TOSHIO

Original composers:
Yoko Shimomura (2, 5-7, 9-10, 12, 17, 30-31, 33-34, 36-37, 39-40, 42-43, 45-46, 48, 51, 57, 62-63)
Isao Abe (4, 47, 54)
(1, 3, 13-15, 18-19, 21-22, 24-25, 27-28, 49, 52, 55, 58, 60-61 are new tracks)


This soundtrack was released in Japan, so the track names reference the Japanese names of the characters. In the overseas version of Street Fighter II, the names of three of the four boss characters were rotated: the African-American boxer M. Bison became Balrog, the Spanish clawman Balrog became Vega, and the evil mastermind Vega became M. Bison. So, track 48, "M. Bison Stage," is the stage theme of Balrog in the overseas version, and so on.
Album was composed by Isao Abe / Syun Nishigaki / Yoko Shimomura and was released on January 21, 1994. Soundtrack consists of 65 tracks tracks with duration over about 60 minutes. Album was released by Sony Records.

CD 1

1
Opening Demo
00:27
2
Player Select
00:49
3
Tournament
00:04
4
VS.
00:05
5
Ken Stage
01:33
6
Ken Ending
01:23
7
Ken Ending 2
00:55
8
Ken Voice
00:16
9
Ryu Stage
01:43
10
Ryu Ending
01:03
11
Ryu Voice
00:18
12
Chun-Li Stage
01:37
13
Chun-Li Ending
00:57
14
Chun-Li Ending 2
00:57
15
Chun-Li Ending 3
00:53
16
Chun-Li Voice
00:23
17
Bonus Stage
00:39
18
Dee Jay Stage
01:22
19
Dee Jay Ending
00:53
20
Dee Jay Voice
00:25
21
T. Hawk Stage
01:15
22
T. Hawk Ending
01:15
23
T. Hawk Voice
00:14
24
Fei Long Stage
01:21
25
Fei Long Ending
01:02
26
Fei Long Voice
00:21
27
Cammy Stage
01:36
28
Cammy Ending
01:38
29
Cammy Voice
00:18
30
E. Honda Stage
01:43
31
E. Honda Ending
00:53
32
E. Honda Voice
00:20
33
Guile Stage
02:04
34
Guile Ending
00:58
35
Guile Voice
00:14
36
Dhalsim Stage
01:27
37
Dhalsim Ending
00:35
38
Dhalsim Voice
00:10
39
Blanka Stage
01:31
40
Blanka Ending
00:39
41
Blanka Voice
00:12
42
Zangief Stage
01:33
43
Zangief Ending
00:33
44
Zangief Voice
00:23
45
Stage-End
00:06
46
Continue
00:29
47
Here Comes the New Challenger
00:04
48
M. Bison Stage
01:42
49
M. Bison Ending
00:53
50
M. Bison Voice
00:11
51
Balrog Stage
01:30
52
Balrog Ending
00:55
53
Balrog Voice
00:18
54
Sagat Stage
01:21
55
Sagat Ending
00:45
56
Sagat Voice
00:25
57
Vega Stage
01:27
58
Vega Ending
00:42
59
Vega Voice
00:11
60
Congratulations!
00:50
61
Staff Roll
02:03
62
Game Over
00:04
63
Ranking Display
00:04
64
SE Collection
02:28
65
Announce Collection
02:34
30.04.12

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