STARFOX
Composed by | Hajime Hirasawa |
Arranged by | Kisow Yamanaka |
Published by | Teichiku Records |
Catalog number | TECD-25275 |
Release type | Game Soundtrack - Official Release |
Format | 1 CD - 44 tracks |
Release date | September 22, 1993 |
Duration | 00:58:14 |
Genres |
Overview
The soundtrack to Star Fox is a rollickingly awesome soundtrack which sounds like it could come from John Williams. The full soundtrack is presented in this album release along with some bonuses.
Body
The "Main Theme" in particular is somewhat reminiscent of Star Wars, yet it is not at all a ripoff of that title. It's *the* defining characteristic of the game, and it is a fun piece of music to listen to. The other tracks range from handsome and symphonic to rocking and jamming.
The one catch about this score is that the sound quality is somewhat hollow and metallic. In other words, the instruments aren't quite "real", like in other games such as, say, ActRaiser or even Final Fantasy VI. But that is the only weakness in this spectacular, rocking soundtrack. It holds well, even after repeated listenings.
The three arranged versions at the beginning of the CD are also a treat for Star Fox fans. The "Main Theme" is the very best of these tracks; it has some extended bridges and an even cooler ending than that of the game. "Corneria" is also jamming, if a bit slower than the original version. I also like the extended bridges in it. "Black Hole" is a marriage of two separate themes, the moody and ambient stage music and the mysterious map music. It is so unrecognizable that one may have to listen to these tracks more than once for good comparisons.
The three play version tracks can be uncomfortable to listen to since they sound like, well, the sounds of the game going on — the music, the sound effects, the voices and all. But on the other hand, they also can bring back happy memories of playing through the game if you haven't played it for a long time, perhaps a year, ten years... well you know what I mean.
Summary
Overall, if you can ever find Star Fox anywhere, get it. Despite its minor shortcomings, this soundtrack is still worth the money, as well as listening to again and again.
Jon Turner
Youichi Ogawa
Director: Naoya Miki
Arranger: Kishio Yamanaka
Composer: Hajime Hirasawa (Nintendo Co., Ltd.)
Designer: Takanori Odaka
Adviser: Koji Kondo (Nintendo Co., Ltd.)
Katsuya Eguchi (Nintendo Co., Ltd.)
Takaya Imamura (Nintendo Co., Ltd.)
Kenji Inaba (Nintendo Co., Ltd.)
Sound Effects by Koji Kondo (Tracks 42-44)
NOTE: Taitania, Fortunaf and Andolf are mispelled here; the correct spellings are Titania, Fortuna and Andruf
1 | ARRANGE VERSION-CORNERIA | 03:36 | ![]() |
2 | ARRANGE VERSION-MAIN THEME | 02:55 | ![]() |
3 | ARRANGE VERSION-BLACK HOLE | 01:42 | ![]() |
4 | Title Demonstration BGM | 00:41 | ![]() |
5 | Title Screen | 00:47 | ![]() |
6 | Controls BGM | 00:40 | ![]() |
7 | Course Map Select BGM〈Main Theme〉 | 00:53 | ![]() |
8 | Emergency Call | 00:22 | ![]() |
9 | BGM (CORNERIA) | 01:41 | ![]() |
10 | BGM (METEOR) | 01:54 | ![]() |
11 | BGM (TAITANIA) | 01:32 | ![]() |
12 | BGM (FORTUNAF) | 01:24 | ![]() |
13 | BGM (MACBETH) | 01:18 | ![]() |
14 | BGM (ASTEROID, VENOM-ORBITAL) | 01:25 | ![]() |
15 | BGM (SPACE ARMADA) | 01:23 | ![]() |
16 | BGM (VENOM-BASE for Level 2) | 01:32 | ![]() |
17 | BGM (SECTOR X, SECTOR Z) | 01:39 | ![]() |
18 | BGM (SECTOR Y) | 01:26 | ![]() |
19 | BGM (VENOM-BASE for Level 1, 3) | 00:56 | ![]() |
20 | BOSS (CORNERIA, Planet battle) | 01:12 | ![]() |
21 | BOSS (FORTUNA) | 01:03 | ![]() |
22 | BOSS (MACBETH) | 00:46 | ![]() |
23 | BOSS (TAITANIA) | 01:00 | ![]() |
24 | BOSS (ASTEROID Space Battle) | 00:46 | ![]() |
25 | BOSS (SPACE ARMADA, Boss of Core type) | 01:36 | ![]() |
26 | BOSS (VENOM-BASE) | 00:59 | ![]() |
27 | BOSS (Last Boss ANDOLF) | 01:31 | ![]() |
28 | Player down (Orchestra version) | 00:06 | ![]() |
29 | Player down (Band version) | 00:06 | ![]() |
30 | Continue | 00:27 | ![]() |
31 | Course clear (Orchestra version) | 00:36 | ![]() |
32 | Course clear (Band version) | 00:37 | ![]() |
33 | Last Boss Clear | 00:14 | ![]() |
34 | Game Clear Demonstration BGM | 01:32 | ![]() |
35 | Ending (Boss) | 01:52 | ![]() |
36 | Main Theme | 02:31 | ![]() |
37 | Out of this dimension BGM | 00:52 | ![]() |
38 | Out of this dimension for slotmachine | 01:05 | ![]() |
39 | Black Hole (BGM) | 00:25 | ![]() |
40 | Black Hole〈Map select〉 | 00:33 | ![]() |
41 | Training Mode BGM | 01:00 | ![]() |
42 | VENOM-BASE-PLAY VERSION | 04:51 | ![]() |
43 | ANDOLF-PLAY VERSION | 03:32 | ![]() |
44 | ENDING-PLAY VERSION | 01:16 | ![]() |