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Front Mission 3 Original Soundtrack


Front Mission 3 Original Soundtrack. Передняя обложка. Click to zoom.
Front Mission 3 Original Soundtrack
Передняя обложка
Composed byHayato Matsuo / Koji Hayama / Shikegi
Arranged byHayato Matsuo / Koji Hayama / Shikegi
Published byDigiCube
Catalog numberSSCX-10035
Release typeGame Soundtrack - Official Release
Format2 CD - 47 Tracks
Release dateJuly 21, 2001
Duration02:29:58
Genres



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Review

Overview

In 1999, Square Enix was busy developing their third Front Mission title, at least strategy-RPG wise. Similar to when they hired Riow Arai for Front Mission Alternative in 1997, they were willing to take another chance and hire composers outside the company. So, the duo of Koji Hayama (Cho Aniki) and Hayato Matsuo (Ogre Battle, Dragon Force II) were brought in for a breath of fresh air music-wise. Personally, I felt both composers did a great job, although I prefer Matsuo a bit more as he wrote the orchestral pieces. On the other hand, Hayama uses the score to showcase his techno talent.

Body

The first track that grabbed my attention was the guitar-driven "Starting," composed by Koji Hayama; it has all the good stuff — great composition, lovely sound, and it just sounds plain cool! This was used during the sequence of testing the Wanzers' strength and abilities in the laboratory. "The Bar" is a catchy jazz lounge track, much like Matsueda's works in the series and Racing Lagoon. Matsuo gets the atmosphere just right with this piece. Relax, and have a drink or two while you listen to this track. The "Setup" and "Setup 1" themes are both composed in techno style and do sound a tad repetitive, yet they're still catchy. The same goes for "Network." Those themes are played often in the game, so you'll need to get used to them.

The fun really starts with "Invasion," which Matsuo slips in a piano here and there. While the meat of the composition is more techno, it still manages to entrance and keeps the player listening without having to mute the TV. "Impact" sounds like a duel theme to me, as it is fast-paced, very militaristic in nature, and certainly fits the mood of battle. Another note-worthy track is "VS Katatsu." Matsuo adds more than enough variety so you won't lose the focus of your objective. This music is strategy-RPG material at its best, in my opinion.

"Bar (China)" has an very Asian sound to it. I can't describe it too well, but it just sounds so fitting for a Chinese bar or pub. Koji Hayama does the melancholic "Suspicion," which starts with a cello playing an eerie melody that's backed up by a piano; something awful must be going on while this plays. Disc One ends with the great "Attack." It's fast-paced and loads of fun to listen to. You can easily imagine rushing the enemy to this theme; what more could you want?

On the second disc, the first track which really impresses is "Fort Invasion." Once again, Matsuo exhibits amazing skill at combing techno and orchestral music, but this piece is of a much grander, more epic scale than those on Disc One. You can tell that capturing the enemy fort is a crucial part for winning the war. "Isolation" is one of the most emotional "sad" themes I've ever heard. Matsuo excels in creating emotional as well as battle themes, so this track is a no-brainer.

"Determination", also by Matsuo; is the final boss theme. It delivers wonderfully. You can feel the extreme tension while you hold on for dear life and pray that you survive the onslaught of the gigantic enemy, Wanzer. "Ending" takes the cake as being the most depressing ending theme ever. There are glimpses of hope here and there, but, overall, you can feel the characters aren't quite satisfied with the way the war has gone, even if it ended, too many lives were lost.

Summary

So, should you get this soundtrack? While Koji Hayama's contribution is hit-and-miss, Hayato Matsuo offers plenty of excellent pieces here and beautifully develops the sound of the series. That said, this soundtrack is now quite hard to find following DigiCube's bankruptcy.



Mark: 8/10
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Track-list

CD 1

1.The Government
01:50
2.Starting
02:30
3.City (Japan)
02:40
4.Predicament
04:00
5.Bar (All Purpose)
03:05
6.Infiltration
04:08
7.Setup I
03:34
8.Setup II
02:48
9.Network
04:05
10.Base Invasion
04:11
11.Impact
02:18
12.Silence
02:41
13.Defensive War
03:20
14.Anger
03:07
15.VS Mercenaries
04:06
16.City (China)
02:54
17.Bar (China)
02:46
18.Ajito
03:08
19.Escape
02:27
20.Army Base
03:06
21.Research Lab
03:01
22.Lukav I
03:00
23.Suspicion
01:14
24.Front Line Base
03:00
25.Advancing Attack
04:30


CD 2

1.Breather I
04:13
2.Breather II
03:12
3.City (Ruins)
03:03
4.Barilar
02:55
5.Plains (China)
04:06
6.Fort Invasion
04:00
7.Forest (Southeast Asia)
04:56
8.Advancing Enemy
02:15
9.Scout Unit
03:54
10.Aggression
05:04
11.VS Imaginary Number Force
01:52
12.Sorrow
03:02
13.Lukav II
01:54
14.Promise
03:49
15.Lunge
03:59
16.Big Battle
04:32
17.Memories (Alisa)
01:42
18.Swift Attack
03:40
19.Stage End I
01:08
20.Stage End II
01:38
21.Game Over
01:10
22.Ending
06:25



Latest update: 03.07.08

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