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Charles Deenen







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Charles Deenen


BirthdayJanuary 15, 1970 42 years
Birth placeDutch
Official sitehttp://www.cdeenen.com/Charles/About.html
Twitter@cdeenen
Total games29
First workInterplay's 10 Year Anthology — Classic Collection 1993
Last workUnsung Heroes 2012
Total soundtracks4
Most popularInterplay's 10 Year Anthology — Classic Collection



Biography and facts

Charles Deenen (born 15 January 1970, Holthees) is a Dutch computer/video game music composer. He has composed game music from as early as 1987 for platforms such as the Commodore 64, Commodore Amiga and Atari ST. A small number of titles he has worked on include Stormlord, M.C. Kids, The Lost Vikings and Conquest of the New World. Then he worked at Interplay as sound director. His famous projects are Fallout 1, 2 and Planescape: Torment, where he was working as sound director for Mark Morgan.

Taken from the free encyclopedia Wikipedia.
Interesting facts about Charles Deenen



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Charles Deenen full game list


2011

PCShift 2 Unleashed: Need for Speed : саунд-дизайнер
Xbox 360Shift 2 Unleashed: Need for Speed : саунд-дизайнер
PS3Shift 2 Unleashed: Need for Speed : саунд-дизайнер


2009

PCNeed for Speed: Shift : Senior Audio Director


2006

PS2Black : Additional Sound Design


2005

PCNeed for Speed: Most Wanted : Audio


2004

PCNeed for Speed Underground 2 : Supervising Sound Designer
PCTrue Crime: Streets of LA : Audio Consultant


2003

PS2True Crime: Streets of LA : Audio Consultant
XboxTrue Crime: Streets of LA : Audio Consultant
PS2Enter the Matrix : Music Supervision by, Sound Design by


2001

PCStar Trek: Starfleet Command: Orion Pirates : Sound Design by, Audio Director
PCBaldur's Gate II: Throne of Bhaal : Sound Supervisor & Re-Recording Mixer, Sound Design
PCFallout Tactics: Brotherhood of Steel : Audio Director, Additional Mixing
PCIcewind Dale: Heart of Winter : Supervising Sound Designer


2000

PCStar Trek: Starfleet Command II: Empires at War : Re‑recording Mixer, SFX Design
PCBaldur's Gate II: Shadows of Amn : Supervising Sound Designer, SFX Recordist
PCStar Trek: New Worlds : Re‑recording mixer
PCStar Trek: Klingon Academy : Audio Director and Re-recording Mixer
PCMDK2 : Additional Sound Effects, Music Supervision
PCGiants: Citizen Kabuto : SFX Design
PCIcewind Dale : Sound Supervision, Sound Design, Audio Director, Re‑Recording Mixer


1999

PCPlanescape: Torment : Audio Director, Sound Supervisors, Sound Design, Re‑Recording Mixer
PCDescent 3: Mercenary : саунд-дизайнер (Intro Movie)


1998

PCFallout 2 : Sound Re‑Recording Mixer, Audio Director, Foley Supervision, Intro Re‑Recording Mixer, Sound FX Design


1997

PCFallout : Sound FX Designers, Intro Re‑Recording Mixer, Foley Supervision, Audio Director


1996

PCDescent II : Sound
PCShattered Steel : Cinematic SFX, Game SFX, Voice FX, Audio Director


1991

Commodore 64Back to the Future III : Music by

Charles Deenen full soundtrack list

2012

Unsung Heroes / OCRA-0032

2009


2003


1993

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Все новости о Charles Deenen

30.04.2011

Need for Speed: The Run debut teaser

Gametrailers has widened by debut teaser of Need for Speed: The Run, whose outcoming is planned this autumn. The game is developed by EA Black Box, the latest project of which was online version of NFS called NFS: World.

 

Due to lack information about the game we can only suggest it will continue the ideas of "storytelling" races a la Need for Speed &8203;&8203;Undercover (by the way it was also developed by Black Box, and we hope this time the guys will take into account all the mistakes and release a decent game series).

As for video pay attention to the excellent sound design. We argue Charles Deenen took a hand in, making this video. Why? &39;cause recently he engaged in projects about four wheel transports (NFS: Hot Pursuit, NFS: Shift), that&39;s why.


19.01.2011

The sound of road in Shift 2 Unleashed

A new NFS Shift 2: Unleashed trailer provides us some conception about how the game will be played. Charles Deenen is that awesome tough guy who makes awesome sound and you can dig out in garage your favorite 5.1 system with pumped bass to the fullest and deepest immersion in the game.

Who is Charles? He is true veteran with game experience more than twenty years. He has worked with projects as Fallout 1, 2, Planescape: Torment, Descent series, MDK 2 and Baldur’s Gate. Now Charles is a head of EA audio department Electronic Arts.

The game will be released on March 25 on PC, PS3 and Xbox 360.



Recent update: 17.04.12

STATISTICS

Comrade Charles Deenen achieved 400 place in our Hall of Fame.Ellen Meijers is trying to overtake him

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