Charles Deenen

Charles Deenen. Click to zoom.
Charles Deenen
Also known as
Date of Birth 15 January 1970 • 54 years
Place of Birth Dutch
Site http://www.cdeenen.com/Charles/About.html
Twitter @cdeenen
Total Games 29
First Work Interplay's 10 Year Anthology — Classic Collection • 1993
Last Work Unsung Heroes • 2012
Total Soundtracks 5
Most Popuplar Interplay's 10 Year Anthology — Classic Collection

Charles Deenen (born 15 January 1970, Holthees) is a Dutch computer/video game music composer. He has composed game music from as early as 1987 for platforms such as the Commodore 64, Commodore Amiga and Atari ST. A small number of titles he has worked on include Stormlord, M.C. Kids, The Lost Vikings and Conquest of the New World. Then he worked at Interplay as sound director. His famous projects are Fallout 1, 2 and Planescape: Torment, where he was working as sound director for Mark Morgan.

Taken from the free encyclopedia Wikipedia.


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2011


PCShift 2 Unleashed: Need for Speed : саунд-дизайнер
Xbox 360Shift 2 Unleashed: Need for Speed : саунд-дизайнер
PS3Shift 2 Unleashed: Need for Speed : саунд-дизайнер

2009


PCNeed for Speed: Shift : Senior Audio Director

2006


PS2Black : Additional Sound Design

2005


PCNeed for Speed: Most Wanted : Audio

2004


PCNeed for Speed Underground 2 : Supervising Sound Designer
PCTrue Crime: Streets of LA : Audio Consultant

2003


PS2True Crime: Streets of LA : Audio Consultant
XboxTrue Crime: Streets of LA : Audio Consultant
PS2Enter the Matrix : Music Supervision by, Sound Design by

2001


PCStar Trek: Starfleet Command: Orion Pirates : Sound Design by, Audio Director
PCBaldur's Gate II: Throne of Bhaal : Sound Supervisor & Re-Recording Mixer, Sound Design
PCFallout Tactics: Brotherhood of Steel : Audio Director, Additional Mixing
PCIcewind Dale: Heart of Winter : Supervising Sound Designer

2000


PCStar Trek: Starfleet Command II: Empires at War : Re‑recording Mixer, SFX Design
PCBaldur's Gate II: Shadows of Amn : Supervising Sound Designer, SFX Recordist
PCStar Trek: New Worlds : Re‑recording mixer
PCStar Trek: Klingon Academy : Audio Director and Re-recording Mixer
PCMDK2 : Additional Sound Effects, Music Supervision
PCGiants: Citizen Kabuto : SFX Design
PCIcewind Dale : Sound Supervision, Sound Design, Audio Director, Re‑Recording Mixer

1999


PCPlanescape: Torment : Audio Director, Sound Supervisors, Sound Design, Re‑Recording Mixer
PCDescent 3: Mercenary : саунд-дизайнер (Intro Movie)

1998


PCFallout 2 : Sound Re‑Recording Mixer, Audio Director, Foley Supervision, Intro Re‑Recording Mixer, Sound FX Design

1997


PCFallout : Sound FX Designers, Intro Re‑Recording Mixer, Foley Supervision, Audio Director

1996


PCDescent II : Sound
PCShattered Steel : Cinematic SFX, Game SFX, Voice FX, Audio Director

1991


Commodore 64Back to the Future III : Music by


Last Update: 17.04.12

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