Mark Griskey has composed music for numerous video games, motion picture trailers, and television
promos. Mark began composing music for motion picture trailers and television promos in the early
1990s. His proven track record includes a long list of credits for such clients as 20th Century Fox,
Columbia Pictures, DreamWorks S.K.G., MGM Studios, Paramount Pictures, Sony Pictures, Warner
Brothers, Disney, Universal Pictures, Touchstone, Lions Gate Films, Miramax Films, and New Line
Cinema. In the mid 90's Mark branched out into the world of interactive media, composing music for
Atom Shockwave Corporation.
In 2001 Mark began scoring video games for LucasArts Entertainment. His credits include Jedi
Starfighter, Gladius, Star Wars: The Revenge of the Sith, and several tracks on the "Best Of LucasArts
Original Soundtrack." This CD was awarded "Best Game Music Soundtrack Album of the Year" by the
Game Audio Network Guild. His final project as a staff composer for LucasArts Entertainment was
Knights of the Old Republic 2: The Sith Lords, Mark’s first feature length score utilizing full orchestra.
In 2005 Mark decided the time was right to pursue a freelance career, He left LucasArts in March 2005
and quickly landed his first freelance video game project: The Chronicles of Narnia: The Lion, the
Witch, and the Wardrobe. Mark went on to score 2 more titles for Disney: Pirates of the Caribbean: At
Worlds End, and The Chronicles of Narnia: Prince Caspian, as well as several titles for Ubisoft
Entertainment, Sega and The Force Unleashed for LucasArts
The Majority of Mark’s scores feature live orchestra and he has worked with some of the finest
orchestra’s in the world, including the London Philharmonia, The Seattle Synphonia, The Slovak
National Orchestra, and the Sky Walker Symphony. In 2006 some of Mark’s music was featured in a
sold out live performance of video game music in Leipzig Germany.
In addition to his symphonic background Mark has also established a reputation scoring and producing
Hybrid acoustic/electronic music. His Scores for Sega’s Iron Man, and The Incredible Hulk feature
heavy guitars, contemporary grooves, and ethnic percussion along with live orchestra. His trailer music
for such blockbuster films The Lord Of The Rings, SpiderMan, and The Incredible Hulk feature heavy
guitars, tribal percussion, driving synthesizers and atmospheric sound design elements. Mark is always
striving to challenge himself musically and find new creative approaches to expressing his musical
vision.
Mark Graduated from California State University with a B.M in Music, and studied composition and
film scoring privately and at UCLA. Mark is also an accomplished classical percussionist and jazz
drummer.
Mark currently resides in Northern California. His latest hobby’s include; playing the electric bass,
photography and talking to friends on the Internet.
A team of composers, producers and writers who worked with the most famous game series over the past few years, released a joint album "Novum Initium" ("New Beginning" in Latin).
The album was created in close collaboration with the charity foundation Sweet Relief for young misicians and those who are in financial trouble.
"Novum Initium" includes 18 original songs that are already available for purchase on iTunes, Amazon, Bandcamp and CD Baby at an affordable price of $ 9.99. Exclusive twenty copies of the CD autographed by the authors will be sold at auction eBay. This is a great Christmas gift for fans of video games and music.
Playlist includes:
• “Lionheart” – Sam Hulick (Mass Effect™)
• “Adagio Coda” – Brian Tyler (Call of Duty®: Modern Warfare® 3)
Its main feature - the cost. So, the box will cost about 150 pounds, translating into dollars equals about $ 220. What collectors will get for this money?
• a large statue of Darth Malgus
• collectible iron box under the game discs
• a noteof master Gnost-Duran
• a map of the Old Republic
• Special key authentication
• high-quality collector&39;s box
• soundtrack
An interesting article has appeared on the official Star Wars: The Old Republic website. It’s completely about creating sound of this MMORPG. Sound designer Scott Morton tells us about the ideas of sound, how they are realized, and what eventually did they reached.
His story is accompanied by illustrations and videos, and at the end of the article follows a short interview, where Scott answers the questions of community. Looks like very informative.
By the way, next week there will be another interesting “making of” and interviews, this time dedicated to music of ST: The Old Republic. Considering extremely "star" composer staff (Peter McConnell, Lennie Moore, Mark Griskey and others), reading of that one would be much of exciting. Just as with Scott Morton, questions for the interview invents the community itself, so that if you have something to ask - go ahead on the forums.
Release date of SW: TOR is constantly shifting. At the moment this is the second half of this year.
Recent update: 06.01.12
STATISTICS
Comrade Mark Griskey achieved 197 place in our Hall of Fame.Lennie Moore is trying to overtake him